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Feedback:

*This game is creative. I have never played a game that had a combination of mechanics like this.

*The visual experience was great. I really liked the bright colors on a dark background. I liked the feature that allowed the player to choose palettes (provided that the player unlocks them first).

*The sound effects were pretty good. The music fit the mood of the game, but it was kind of boring. Also, there was an audio glitch where replaying the game without going back to the main menu would make the music not play.

*I usually do not like games with no finite end goal. This is because playing these games makes me feel that the game is meaningless as I do not really feel a sense of accomplishment. Furthermore, these games seem to be plagued with repetition. However, I did have some fun in the unique gameplay. I found it stressful and challenging to conserve my jumps to get cogs and avoid obstacles without falling to my death. I believe that the tutorial should be more clear onto how jumps are limited and how to get more jumps. Furthermore, I believe that the tutorial should address the floating obstacles that appear later on when getting higher scores.

If you liked my constructive criticism, please feel free to rate my game:

https://itch.io/jam/weekly-game-jam-206/rate/1100710

i do have a problem with the finite one,though yes, you'd feel no accomplishment, but some players DO like infinite games, to fix this problem i think they should add story mode