I'm sorry, but the concept of flipping movement, is just not something exciting. Due to this not very exciting concept I can see you have trouble making puzzles too. The aesthetic was pretty decent and uniform, with transitions adding some sense of polish. The sfx played between levels is kind of out of place, and the music harmony is weird. Other than that, it was a start, if the concept was a little more thought out, I believe this game could've been a lot better. Good try!