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Strange. Was it that the symbols wouldn't appear on the dice, or did the dice not appear?

The idea was that you match the symbols on the dice to the ones that appear above enemies or chests to attack/ unlock them. Once you do, you get more symbols that let you face different enemies. Ideally, you would customize your dice based on what you want to do in the dungeon on a particular run. (loot chests or fight specific enemies to get specific symbols). It was an interesting experiment at the very least.

Ahh I see. I never had any symbols pop up for me, though I did see squares where I assume the dice went. Not sure if it's a bug or if I was doing something wrong. It does seem like a cool deck buildery idea.

The way the dice work is you draw circles around enemies, chests, or yourself. You can draw up to 3 circles to spawn 3 dice, and when you let go of left click the dice are rolled (you'll see them spinning). A second later it will show the symbols you rolled on the dice. If you were doing all that and the symbols didn't show up, then it's a bug.  

Hmm, just tried it out and I see the squares where the dice should go while circling, but the dice didn't show up after releasing. Must be a bug after all.

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I think I found the problem. You have to draw the circles clockwise . If you draw them counter-clockwise in version 1.0.3 it breaks the dice. If you're using the original version then it won't break the dice, it just won't roll them. Thanks for all the feedback :) I put out a new version to fix this.