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(1 edit)

Now I know I never want to be stuck in a maze! Seriously though, the art is lovely, the levels each have a different feel. As others have said, the core gameplay feels a bit lacking. I could imagine if you had a timer, had to run away from something, or just simply had to do more, the game would feel more rewarding. Still a very good entry!

Thank you! I love to hear it! There actually is a hidden timer on each level that spawns the (invincible) Minotaur. Unfortunately, especially after receiving so many comments, I wish I always had the Minotaur roaming around to raise the stakes!