Hey mate. Some feedback:
- Firstly, yeah we indeed used kind of a similar idea, so that's cool!
- I wish there'd checkpoints on the game.
- Once I did not die when I get to 0 HP and that made me rather confused.
- I know that it's possible to "trace" the position of the enemies, but I wish they would appear a bit even when I'm not using the opposite color of them. Additionally, I wish I'd get some kind of indicator on where the keys are at.
- Furthermore, I wish I'd get some kind of feedback when the enemies died. Maybe some particles or screen shake could be nice?
- Lastly, on the WebGL version, I had two cursors sometimes.
I beat the game anyway: