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Hey mate. Some feedback:

- Firstly, yeah we indeed used kind of a similar idea, so that's cool!

- I wish there'd checkpoints on the game. 

- Once I did not die when I get to 0 HP and that made me rather confused.


- I know that it's possible to "trace" the position of the enemies, but I wish they would appear a bit even when I'm not using the opposite color of them. Additionally, I wish I'd get some kind of indicator on where the keys are at. 

- Furthermore, I wish I'd get some kind of feedback when the enemies died. Maybe some particles or screen shake could be nice?

- Lastly, on the WebGL version, I had two cursors sometimes. 

I beat the game anyway: