When I saw Roguelike I was expecting procedurally generated, turn based and Ascii graphics with the @ symbol centre stage :). This is quite different to that.
It has potential but the combat is way too hard. I hit the snakes multiple times and they wouldn't die. It looks like when I died I was reincarnated a few levels deeper (it kept going up 2 - 4 -6 - 10). But when I changed rooms after that it was insta-death from any snakes in the room.