Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

When I saw Roguelike I was expecting procedurally generated,  turn based  and Ascii graphics with the @ symbol centre stage :). This is quite different to that.

It has potential but the combat is way too hard. I hit the snakes multiple times and they wouldn't die. It looks like when I died I was reincarnated a few levels deeper (it kept going up 2 - 4 -6 - 10). But when I changed rooms after that it was insta-death from any snakes in the room.