The game is working again now - there was an itch.io bug which prevented the game from loading.
jonathanmcc
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The monogame folks have been working on WebASM support for a few years and released a working template last week. I rebuilt my existing monogame game against this new version.
See: https://community.monogame.net/t/timeline-for-mono-aot-webassembly-export/12548/...
Scéal - The Story Of Ireland takes you on a journey through the entire history of the island of Ireland.
Starting at 30,000BC with the first settlers, you progress through seven eras until the declaration of The Republic Of Ireland in 1949.
https://jonathanmcc.itch.io/sceal
An Android App version has just been released.
There are also versions for Windows, linux and MacOS.
I found some info here: https://www.mobygames.com/game/zx-spectrum/1984-a-game-of-government-management-
In 1984 you played as prime minister - it was a sort of economics simulator - which is quite different to your game but it reminded me if it anyway.
Désolé, je ne parle pas très bien le français. (Merci Google Translate :)).
As I said above, my French is not great but I was able to pick up most of the story.
It would help if there was a longer delay for the on screen text for non native speakers.
The gameplay itself was fun - the scaling on the crabs was clever.
I easily stomped them or cooked them with my fire breath without any apparent damage.
[Comme je l'ai dit plus haut, mon français n'est pas très bon mais j'ai compris l'essentiel de l'histoire. Cela aiderait s'il y avait un délai plus long pour le texte à l'écran pour les locuteurs non natifs. Le gameplay lui-même était amusant - la mise à l'échelle des crabes était intelligente. Je les piétinais facilement ou les cuisais avec mon souffle de feu sans aucun dommage apparent. Bon travail!]
I liked this. The graphics have a certain charm. It's a bit clunky trying to jump - particularly up to the top of the tree - but it works.
Those rocks are pretty lethal LOL! - but not as lethal as the daggers thrown by those big guys.
Good variety of puzzles to get past - I particularly liked "trap ha! ha!" - that made me laugh - it's funny only because you don't die from the fall - if I died from that I probably would have rage quit :).
Well done!
The itch install failed for me also but direct download worked. I've had the opposite happen too for other entries - direct download fails, but itch download works.
I though maybe it was because .rar was assigned to be opened by a Corel app but I reassigned it to 7zip and it still wouldn't work.
I think I had these issues in HAGJ4 too so I think its an issue with the itch app.
I managed to install the game via the itch app. Didn't seem to be able to shoot anything with Left Mouse Button. The top down view was well done - I would have liked it zoomed out a little bit more so I could see more of the map - otherwise you need a mini-map display or choosing where to go is just guesswork. I think the white birds were the emus - I thought there were geese at first - they didn't move or do anything and I couldn't shoot them - did I miss something?
Great choice for the jam. Reminded me of a really old Spectrum game called 1984 where you had to run the UK government.
I liked the mechanics for layout out the pamphlet and briefing the MP candidate although there was a bit of a disconnect between the letter typing and the theme.
I had trouble with the canvassing - maybe the houses are too small?
I played from the download by the way as it was better than the browser version.
I thoroughly enjoyed this. You created a great sense of atmosphere and mystery.
Great choice of backgrounds and other graphics.
The story unfolds gradually and I liked being able to choose my degree subject etc, although the choice for the player otherwise were limited. The game ended unexpectedly when I chose one of the 3 pictures in the hidden room - I guess that is as far as you got.
I would come back to try again when its finished to see where the story goes.
I downloadloaded it and boy am I glad I did that. Absolutely brilliant! My favourite part was pretending to touch type the news reports - even crossing my hands over etc - my son was not amused :).
The choice of events are really apt - Apollo 13, Brasil winning the world cup, population exceeds 4 billion.
And the totalitarian undercurrent is done so well. Events that happen off screen are so powerful.
I bow to your talents!
Great idea. The people models are really great - not sure if you did those yourself.
It runs very sluggishly on my PC - I don't have a great graphics card unfortunately, so the controls a re a bit sluggish and there was a delay before sound effects played - even for the buttons on the menu.
I think the timer only needs seconds - just show 35 instead of 35.123423 etc
I never got enough points to attempt a rescue but that was down to my PC.
This has a lot of potental. I liked the voxel graphics. There's a few problems though - the text for the quest from the King went way too fast for me. I think it said find 5 warriors with white skin but I didn't see any - hard to tell them apart. The control is a bit sluggish too - I had to click multiple times to get my guy to go where I wanted.
Everybody looks the same - maybe give the different tribes different head dresses or something.
Good twist on the point and click graphical adventure style. I'm guessing the images are from the Bayeux tapestry. I went through the book and filled my inventory with stuff which left me with too many options to solve the puzzles. Maybe introduce the texts in the book gradually so it seems more logical. Also, could do with more feedback in the interface - like knowing which 'mode' I'm in - eye, mouth etc The speech bubble got in the way a bit too and was annoying to remove.
This is a well implemented platformer - the graphics are well drawn, the controls are smooth and usable even for a left hander like me and I particularly like the enemies gettings stunned by the hits.
Needs a but more variety in the levels as they need more challenge as you go along, but the basic elements are there.
I had fun landing on the legionaries' heads and stabbing them from above.
It wasn't clear whether those dice were being rolled or not. I managed to make all the goods types but when I went to the shop, it said I didn't have any even though the stock numbers were all > 0.
Also, it wasn't clear what the rival company was up to - so there was no urgency - I could jst sit there all day, generating more and more pelts etc