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I got it working from the direct download. Well executed with nice graphics and audio. I like the idea of having to choose between going hungry and cursing the humans.

However, I did not feel like there was much of a moral choice to make - I could choose selfishly based on the hunger / fortune bars without feeling any remorse.

This could be solved perhaps  by fleshing out the characters in the town. For example what If I blessed the thief and he stole the Boys fish? If you make the player feel for the characters then all of a sudden you have real moral dilemmas for Inari.

So I think you have a good original idea here that's worth developing further.