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i meant jump buffering/ coyote time, so like being able to jump shortly after walking off a ledge instead of only being able to jump if you're in contact with the ground

i would like air control when the mech is falling after the rocket jump reaches the top of its arc, just would feel natural, also it's really weird that you can't change the direction you're facing in midair

oh pickups do work there's just no visual feedback outside of them greying out, my bad

I'll give that jump buffering thing a go, see how it feels, thanks for outlining it :)

Air control after the arc would be cool yeah... I think I can implement that easily. 

Thanks again!