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(1 edit)

Glad you liked the game!

We kinda went with the idea of "Two sides to every situation" and "two sides of the same coin", hence 2 options for each situation/ card and an ability to flip a coin and let it decide.  The grading was kinda a last-minute thing and might have balanced it a bit too harshed, but it's based on how many remaining stats and status effects you have.

oh ok pls check out my game

just rated and commented :P