The game was pretty good! The way the story was told was pretty good and it was enhanced by the simplicity of the game and the rich surroundings. The house itself was really clean and looked pretty nice. It was just large enough to leave room for exploration and each room was unique and well made, but not too large so that it's a hassle to get around.
The sounds could have been better; there was a lack of sounds at the beginning, until the player gets to the red eye boi towards the end. Also one suggestion would be to make the silhouetted of the items that the player must find more unique. The polaroid, painting and drawing looked really similar and could cause confusing for others.
Speaking of; the position of the polaroid was really weird and seemed super random. Maybe making it more visible would be good; I had to look up where it was and then realised what the silhouette looked like.
Other than that, it was a soil game with a really strong and compelling story. I am really dense so I think either there was really a monster or her uncle did some bad things to her in the cabin in the story. (Also can't help but notice that the red eyes monster also had angel wings, so that's an interesting meaning towards the overall story as well.)
Great little game, was really fun to play! Good luck on future projects!