I played it and I love that you spawn before the boss if you die. (YES I DIED)
Here are some things I think you can add/improve
- When choosing the normal or hard mode, make it that pressing enter also works. Or make it that A key works when starting the game.
- Try teaching the controls in-game. If you want the game to feel professional, players shouldn't need to look at the controls in the webpage. This is easier said than done though. Over teaching can get annoying. What you can do is either add a controls page at the start of the game or teach the controls when they need it/get the item. The controls that are not so obvious are falling down the platforms and the boots.
- Having downward and upward shooting/whipping would be cool to add. The controls would be to hold up or down with the shooting/whipping key. :) (I just realized that holding up plus shooting is reload/power up gun so I'm not sure how you can add shooting up... maybe only the whip can whip up/down)
- This might just be me, but I prefer the vampire to have no invincibility frames. It feels annoying to shoot the vampire and get nothing from it.
- Since this is a platform game, try adding cayote time jumps and buffer jumps. It makes the jumping controls feel better. There wasn't much hard platforming in this game so it didn't really get in the way but would still be cool to add.
- If you can, would be great if there is lore added to the game :)
That's all. Great job! Wish you luck in development :)