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(4 edits) (+1)

Day 5-7

Hey There!

This days, I’ve been working with a lot of thinks. A this moment, I finished animating almost the most important things about the enemies.

I worked on the AI of the Caterpillar, so, if there’s more than one in the path, the’ll be able to change their direction to continue walking.

Also, I worked on their health, and death

I finished working on the other caterpillar, that’s gonna be an enemy that stays static, and can be used as a kind of platform. It respawns after a couple of second, so, if you fail the jump, you’re gonna be able to jump again.

Right now, I’m working on the second stage of the game, that’s gonna be at underground (Like Mario). Here you have some images (It’s still on development so things can change a lot)

Also, I finished the Spawn Points, that can be found while you are at the middle of a level.

And now, we are a team. I’m gonna work with the code, graphics and animation and Max & Isaak are working with sound effects and music. They are AMAZING at what they do.

Soon new updates. See u!