Just played through tutorial and Level 1 of Platformer Mode. I tried Survival Mode but on the Menu it wouldn't let me click through to play. Don't know if that is a bug or just still in development.
I really like the concept overall of two characters with unique and complimentary abilities. Fire is attack and Ice is shield/support.
I had a few ideas that I think might improve gameplay:
1. Give ice ability more health and/or a longer up time. It felt like my ice shield would break before I could get the Fire character in place to fire off a few attacks.
2. Longer cooldown for fire ability and enemy attacks. The attack speed seems a little fast and especially when two enemies are side-by-side it makes it tough to dodge and attack. But I think it should be balanced by also increasing the cooldown for the fire ability. Maybe slow down attack rate but make each attack take away more damage?
3. Make Ice ability spawn on mouse cursor location. This would make it so that the player could spawn and Ice shield across a gap before jumping so they don't jump straight into enemy fire, for example.
Thanks! and looking forward to the next update.
-BRON