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(+1)

Really interesting power up mechanic, but in the end I would've just preferred just picking up the new weapons and having them permanently, so the gameplay is a bit more satisfying. It's pretty good just as it is though, but if the rooms themselves had some more variety in their layout, it would've really benefited the game.

Thanks for your feedback! This helps a lot, actually, since we were trying to think of ways to improve the game a bit for a post-jam update :D