This looks really good! Love how the light becomes thinning the more the player points it away from the character. Odd choice of music though, something more haunting would've been better, plus the lack of SFX did hamper the atmosphere, and what SFX there was didn't suit how the game looked. It also wasn't clear that light could beat the enemies, some more feedback could've helped with that.
It just needed some polishing, there's a lot of potential here.