- Camera is a big nauseating. Maybe make the camera move ONLY if you got out side of a certain Y space - and do it a tad slower. Each jump right now the camera is just bouncing around.
- Change jump height based on how long button is held. I tap the button you only jump a little, I hold and I get FULL jump. That way I can make the tiny jumps easier.
- Change the hit boxes on your landing places so things feel a tad more forgiveable. Here's me standing on an edge becuase of how the hitboxes are set up.
![](https://img.itch.zone/aW1nLzY0MjQ0NDIucG5n/original/g3PQfJ.png)
becuase of these hitboxes some of the jumps feel bad and impossible. For example jumping from underneath to something above.
- Level Design
- I was a tad confused. I assumed it was just a "GO RIGHT" game like Sonic the Hedgehog. End goal is to just go right. Which I did and I ended up on level 3? ({Jungle level?))
- Sadly I can't say much on this - I'm struggling with level design too.