since last time:
a lot has been going on throughout the last week -- some stressful things (eugh), but also some pleasant things (monday was my birthday!) -- so i just wasn't productive for a few days there. but on the 20th i got back into gear, finished all the game's events (clocking in at 92 out of the 100 event limit), and started working on finalizing layouts. i actually had to cut a few of the layouts i had planned because implementing them would have resulted in too many events, but it was probably for the better. today i've been working on getting the layout art more presentable, tweaking literally everything, and doing a whole lot of playtesting!
i don't think i'm going to be able to include all the animations i wanted in this build (lacking a jump animation still hhhh) and the controls are really floaty, but there will always be time to update the game in the future. :x i would definitely like to return to this project as a learning tool to help me strengthen skills like sprite animation and level design! for now, there are still a few more little things i have to tweak before submitting the game, but it's pretty much done! the jam build will be up in a few hours!