ever/After
"[...] legends
in the evening
of monstrous battles, and secret
betrayals in the forest..."
— margaret atwood,
the circle game
hi everyone! i'm a returning jammer! in january for my actual first game jam, i made a short demo for a game that i'm now working on completing. this summer, i want to familiarize myself with gamemaker and make a shorter, more straightforward game! this time around i'm hoping to make a game based on the fable of the fox and the cat, but with a more positive spin.
you play as a lonesome fox evading a group of hounds. it is guided by a strange, ghostly cat familiar, and repeatedly encounters a raven and a buck who have joined it in its flight. ideally, this will be a short, atmospheric game about resourcefulness and supporting those you love. it may involve some exploration and platforming, but the jam build will most likely be pretty linear, as i'm learning game maker from scratch, with no prior experience.
goals:
1.) finish the game! or at least concretely finish a level? i'd like to submit an entry that has an actual end state that can be reached. content could be expanded upon in the future, but i want to finally make something other than a demo.
2.) limit dialogue and narration. i want to see what i can convey and learn about writing without actually writing much.
thanks so much for checking out the devlog! i'll be updating daily or nearly-daily as time permits. c: