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Err unless I'm misunderstanding, for the links on the empty passage there, try <<$hasHotdog>> for the text instead. (or change the "has" text to "True", with no spaces. If that's not it, I'm still a bit confused about what's going on here and might come back to it tomorrow if that's alright!

Thanks very much, both of those options work.

I think what was confusing me was that with this setup the options would evaluate correctly:


The only difference is that Start Passage in this case has text in it.

Thanks very much for your help.

ah yes by default if you call continue in that scenario itll go to the first passage. use GetChoices to see how many choices there are, and if theres more than 1, give the player a choice prompt. then call makechoice(number) to follow that path.