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Update II


So glad I decided to use an asset pack, the art is so good and I would have just gotten frustrated doing it myself. Even with the art sorted there was so much to learn, building levels was next and the basics down but when I wanted to make anything interesting it was such a hassle doing it block for block.

I discovered Autotile and so much makes more sense, several Youtube tutorials later I had a semi-decent auto title system up and running, but there are still some spaces that need work. But it will do for now



I like how the clouds and the whole vibe is coming along, it just needs some movement to make it come alive. But now I really need to focus on the characters as this took me way too long. Also need to circle back to fix that bitmask, will do that in the polish phase

Puzzle games tend to be difficult in their level designs right? So how would you go about that issue?

I decided to simplify my whole idea, and just have environmental obstacles rather than puzzles as I rather want to have a done game. And I’ve learned so much through the process already.

That Tutorial by BornCG was a real life saver