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Very smooth and professional looking animation - curious to know how that was achieved! Yes it captured a bit of that Undertale feel, although I was kind of hoping for more gameplay. Pretty meta stuff and plays with your expectations quite a bit. Could use some way to fast forward the text speed. I think I tried following her instructions to the end, and tried clicking on her until she got annoyed (guess those were the 2 separate endings, apart from using the cheat code?)

Thank you so much for your comment!!!  The animation was hand drawn  in photoshop as well as the sprites and the background. The game is really about deception and how that affects the choices the player makes, focused on expecting the unexpected. The game is a little bit inspired on Undertale's minimalistic style ( I'm really glad you liked the feel of it :3) although it latter changes into something else ;D. I thought on implementing the fast forward function to the text, but because its a short game I didn't considered it to be needed, although I'll try to improve it in a future. And you're right, if you follow her all the way along or you decide to annoy her too much you get the 2  different endings :D