Hey, I'm glad to hear you're taking a bit of a break on AWOO!
It's really important to take care of yourself. I love AWOO's demo and I'm sure I'll love the final release too, but it's not worth it to have it earlier if it comes at the expense of your health.
it's obvious y'all have been putting a TON of work into this game. The demo alone is bigger than a lot of indie VNs I've played. And the scope of the final game… five routes, ten endings, 70 CGs, two modes? That'd be a lot of work even for a large, paid team with multiple writers, artists and musicians, and you're working almost for free with just a group of three. It's completely understandable for you to prioritize getting outside funding. We all need to eat, after all.
Also, just to be clear, of COURSE the final product will end up being enjoyable. The demo is already so full of heart, and whenever any of you talk about the game it's clear how much thought and love is being put into it. Waiting a little longer isn't going to change any of that, and even if you end up needing to put an actual hiatus on this at some point, that'd be perfectly valid.
Good luck with everything!