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(+1)

You have created a very unique way for the player interaction to be unique. At first I didn't understand it, I thought we were supposed to actually guess what each item was, but then I started realizing the true purpose. So I did stay a bit too long thinking about the first 2 items.
The theme is actually a good one, I like what you are trying to tell the player and in a good way.
I would only suggest that you add some background music or sounds to feel more imersive ( if there was audio, and I had to toggle it on, I'm sorry I did not see the button).
Also, I don't know if it was my browser, but I was only able to play it well on fullscreen, otherwise the game window had to be scrolled sideways too. But this is only a technical aspect.

But overall, the game itself is very good, and I would like to see this in a more extended version, maybe with some extra interactions so it wouldn't always be just the "write object" name.

(+1)

I strongly appreciate the feedback and am glad you got a good experience out of this little ditty.  I would have loved to incorporate audio into this project for sure, though I haven't looked far into what software I could use to potentially create soundtracks for my work. It is absolutely something I want to explore further, though, and it's good to hear that it genuinely could add to the experience. 

As for the fullscreen aspect, this is something that I've come to partially accept with posting Twine games to Itch.io. I always leave the window settings on my games at the default size. I initially was going to make the window larger, but I was working on my upload in the app and thought the game just wasn't showing up period. This turned out to be just a weird quirk of the browser app. I just always hope that people see & click on the fullscreen button. I'll definitely try to experiment with that window scale in the future. Maybe I'll even update this game specifically. 

Again, thank you very much!