Great work!
What I liked
Pixel art looked nice! And the menu/cover image has a great style! You did all the art yourself?? How did you do the little animation with the blob peaking over in the menu?
I like how you did the intro with the text displaying as you make your landing (was just a bit too fast for me).
It was really cool how you start moving on the first level and when you reach the ledge, then the menu appears, with the different perspective of you broaching the ledge - really cool and original!
Good sense of humor that came across through the text and mayhem.
Nice that you can zoom through the intro and make it go faster.
Feedback
The text between levels went by a bit too fast - I wasn't able to read it all.
Going through the intro again between Game Overs was a bit of a pain. Restarting right after the menu on the first level would be great.
The projectiles are a bit difficult to see, difficult to aim, and unclear what they are or how you gain them. Just making them a bit bigger I think would be helpful, and having some ability to have more control over your aim?
Was curious what the backstory was with the other blobs who would make you lose? Aren't we on the same team?? Haha, I'm guessing I missed that in the intro.
Fullscreen didn't work well on my big fat 3440x1440 screen, btw (bunch of the content gets cut off).