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So i did a quick play through as i'm wanting to get a little familair with the game before i streamed it.  just at few things i've noticed.

  • There is no UI to provide information to the player.  health/stamnia/  the hotbar is nice but it would also be nice to be able to see it on screen so we know what we have in what areas.. It would also be nice to be able to drag an item to the hotbar to assign it to a specific spot to allow us to choose the order that it goes into
  • Bamboo.  I hit every tree and plant i could find and couldn't locate any bamboo, maybe it's just me being dumb or completely missing it but it made me think, a glossery would be nice with a picture of what i'm looking for to kind of match it up, just an idea.
  • I had some issues getting out of water, maybe its intended, wasn't a big issue but seemed like the the chararacter kept colliding with the water not allowing me to get out.  
  • Not certain if its intended, but there is no punch option? i play a lot of survival games, usually you can punch things straight out of the gate.  as a way of collecting or defending yourself, you can't do anything without a tool or weapon in your hand. 

Just a few ideas. Also do you have a discord set up for this yet? it would be a good idea i think for realtime feedback and to start building your playerbase. 

I'll be streaming this in the next few days.  So i'll most likely have a load of feedback after that. 

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Thanks for the feedback.  Currently the UI health, stamina etc. are only in the inventory menu, but warning icons pop up when any meter is low. This was done intentionally to make a minimalist UI like The Long Dark which is why you can also hide the quests too if you want to play in  "screenshot" mode. I may add an option to remove the cross-hair (dot). However, I realize lots of people like to have the UI elements always on screen also, so I plan to make it a toggle. I just haven't implemented it yet :D. I will put it into the next update.

The Bamboo is in big patches around the map. You don't need a tool to get it, you just pick it up. I'll figure out a way to make this more obvious to new players.

I'm not sure why you couldn't get out of the water. Maybe the shore was too steep? I'll look into it but the swimming mechanics are very much a work in progress. One of the first things I'm going to add is the ability to stay above the surface while swimming. Currently you kind of bob up and down. Swim animation (bare handed) and an oxygen meter are coming soon too. If you could give me more info on where you were and what buttons you were pressing when you were having trouble getting out of the water that would be awesome, and see if it is reproducible when you get out of the water and go back in.

Punching is definitely being implemented sooner or later.


Setting up a Discord is a great idea. I will look into it soon. Can't wait for the stream, I hope to catch it or watch a recording. What is your twitch name or do you stream on youtube? 

Make sure to get the latest update before you stream. The first Alpha update 1.01 went live last night. I'm not sure yet if the itch.io app automatically updates the game for you or if you have to click the "check for updates" button. 


Thanks again and I hope you have fun testing Windstone and am looking forward to more feedback.

I also forgot to address the equip bar hotkeys. Currently I will have to completely remake the equip bar system from the ground up to allow custom equip bar slot dropping. I plan on doing it but it will take quite a bit of time. It will not be a priority until other more urgent things are dealt with unless there is a majority of requests from players to do so.

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@themightychops Update 1.02 will be going live sometime today. It includes many changes that you suggested including toggling the UI/HUD, objective clarifications and punching! If you haven't streamed it yet, you might want to wait for this update. If you have streamed or recorded a video I would love to see it!