Visually the game looking nice, i liked the way it started because it built a bit of tension of the unknown before entering the facility but after that lack of story, also many hallways where the monsters appear, fighting them is optional because honestly all you can do is 'roll' until you reach the next door and press E and you basically invulnerable. i also was spamming roll the all time because it was faster than actually pressing Shift to run, so you might want to add a Stamina bar so Rolling to dodge/wont be optional and then it might eliminate the ignore the monsters by rolling because if you out of rolling, running into them will still kill you. but ya storywise, no info on monster, nothing really matters other than get in, tell them what number escaped and get out. nice idea with the 'boss fight tho'.
thank you for the experience.