Hi there GGGelo.
So I'm putting together an in-depth tutorial all about how to use the "Raycasting Game Maker." And I wanted to ask if I could use your game as a visual example?
I'd especially like to include it because of how unique the concept is, and that while the enemies do hurt you, the goal is not to hurt them, but to give them free T-shirts. That's such a novel way to approach a game made with RGM.