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Thank you for detailed information.
It would be nice if I could make the jumps more accessible but it might create a whole new array of difficulties such as allowing the player to jump way farther than they should consequently messing up with the distances for each jump. The hazzards and level design are structured to fit the players jump distance with precision.
Its not something I'll promiss to integrate but I'll consider it in the future and implement it if it does not mess up with the measurements for each jump type.