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(+3)

Okay sooooooo. I finished the game and got the two endings. I say it's a cute short game. purely a fluff-filled game. Manly played this game and I wanted to try and see Castor's voice. And it didn't disappoint, it was good :D

I do want to point out some of the bugs I encountered:

- Sometimes there is so much text in the box that sometimes it breaks out of the text box and into the text box frame when using Castor/Castoria text box. 

- The black text box keeps changing in size because there is too much text said by the MC (isn't really a bug but it's a little UI management)

- The voice lines would still be playing even after I skipped their text, which happens when I use the skip button. (again not really a bug, but it's a bit of a tease waiting for it to finish, instead of the game just skipping the voice lines too as it usually does in VN games)

But overall, a nice short game :D

(+1)

I'm glad you enjoyed it despite the fact that it's basically just an introductory episode to the first of many characters that I have planned for this game as a whole :3 I would have done more with it, but since I finally decided to get to work on the idea when the game jam came around, I was pretty short on time cos of the jam deadline, so there's a lot that I didn't have time to include and fix, unfortunately >.<

It's a long way off, but in the final version of the game, each character (Castor/ia included) will have a story around quadruple the length of the current download. While I did manage to make it a sort of standalone game in time for the end of the jam, the whole thing is far from finished :3 I've got 8-10 character routes planned, and as each character's story unfolds, there will be more story + player choices alongside the fluffy stuff, haha. In the end, there will be far more than just 2 endings per character, and choices will make a much bigger difference if all pans out the way I have it planned.

Yeah, unfortunately, due to the jam time limit, I didn't get too much of a chance to do anything with UI :( As you say, there are issues with padding in the text boxes, among other things >.< The only reason I haven't already fixed stuff like that is because I've been focusing on other projects, and I never imagined in a million years that this would get such a boost in exposure xD Practically no one played it outside of the jam until Manly made that video! I had planned to just leave everything as it was until I add the next character's first episode, but since the game has more views/downloads now, I'm already working on tidying up the UI as I type this to you :3 Hopefully, I'll be able to get the padding sorted out + I'm creating some new stuff for menus and such since I had to just use the default UI for the most part in order to make sure I had something playable for the end of the jam.

The only thing I'm not sure I will be able to change is what you mentioned regarding the voice lines still playing when text is skipped. If they were set as sound effects, I know I could stop them, but I've assigned them using the voice map utility within Naninovel. I notice it has the option to make sure voices don't overlap (which I have active), but I don't see any options at all to make it stop playing when text is skipped >.< Either it's not possible with the way the software works, or there's an option that I'm missing somewhere. I'll have to ask in the support if anyone knows a way to make it force stop voice map audio because I personally find it quite irritating when skipping myself, haha.

Anyways, thanks so much for taking the time to play the game and leave a comment! All your feedback is much appreciated :3 I hope that you'll enjoy the full game when it's eventually out!