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I was really skeptical of this going in, not usually a fan of randomness in games especially when it's on your own attacks. But, save for the very early game, this works so well! I really felt like I had to focus to see the new available attacks and to pick the most advantageous for the situation. It could use a bit of polish in the audio and visual departments, but the mechanics are solid! 

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Same, I hate all kinds of RNG in Multiplayer games (I still like Hearthstone tho), but I'm fine with it for singleplayer games mostly.