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I really enjoyed the concept of this game. The metaphor of a sinking ship was a really cool idea.

The voice acting was good, but a little hard to understand at some times. I think maybe if the rain was a tad quieter that would have helped.

The graphics could have been better, but I understand this was made in a short period of time. The main character's sprite and the telescope had a white pixelated outline, and the levels/wheels were blank and looked more like placeholders. However, I did like the ship graphics and how it rocked back and forth.

The game play is a little strange because none of the levers or wheels seem very realistic for how a real ship works in my opinion. But I do understand that this is a just a game, so maybe that doesn't matter.

Another note is that there is no save or pause. Between this and the graphics it felt a little unfinished, but again, it was made in a short amount of time.

Overall, I liked this game. The premise was really good, and I think it was done well.

Thanks! I think "a little unfinished" describes most of my projects, haha 😂

The "unrealistic" elements of the ship were to make the game feel more dreamlike ;D