Awesome concept and really well made. The vertex displacement of the ground is a really great addition. Also, the game feels action-packed and is a great starting game for the Game Jam, really well done. However, there are a few things on which you can improve on, first, the WebGL player is unable to handle the game may be as it stuck a lot while playing, second, you can improve the controls of the game to make it feel more fluid and smooth, also, you can add up various particle effect and screen shake to make the game feel more impactful and dynamic.
Thanks for the feedback. Wondering on what you meant about making things smoother. Did you think it not felt responsive or too snappy like some acceleration needed for movement or was more control expected like directing the dash during the dash? Also at some point we had screen shake for the other guns but we thought it was too excessive with each shot. Gonna try adding the screen shake for every other shot with some randomness and emit particles on each shot at a later point