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Thanks for the feedback. Wondering on what you meant about making things smoother. Did you think it not felt responsive or too snappy like some acceleration needed for movement or was more control expected like directing the dash during the dash? Also at some point we had screen shake for the other guns but we thought it was too excessive with each shot. Gonna try adding the screen shake for every other shot with some randomness and emit particles on each shot at a later point

The game was lagging a lot, maybe the game is not that optimized so that the WebGL player could handle the performance, also, the controls sometimes feel snappy.

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Sadly the web version didn't perform as well as hoped. I think I get what you mean about the controls and will try and make that a better with some acceleration.

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Sounds Great!