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I can relate to being scared when releasing it - it was also my first game, so I was overthinking and redesigning everything during the testing process, too. You did a really great job though. 

Knowing about how the log unlocks work, I'll have to go back and try it so I can check them out. I love to unlock extra lore stuff like that. The other things I mentioned are really just minor things I noticed, things that tend to slip by you when you're developing and constantly testing a game over a two week period. lol

Your comment about my game made me really, really happy to read. I totally blew out my scope when conceptualizing this game - in future game jams, I'll definitely focus more on making a game with fewer features that are more polished, rather than a game like YB with several features with mediocre polish. I'm also glad that you liked the assets, because I was worried that scraping them together from the free section on Itch would leave the game lacking some visual cohesion (which it definitely does, but I'm glad that it's not so bad, haha)

Anyway, thanks again for your really nice comment, and congrats on your first game. :)