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As it seems to me, this game has some serious hitbox problems. I would really prefer if either the character hitbox or bombs and enemies hitboxes were like two or even three times slimmer. I've tried my best but could not pass the moving "windows" platform section on the second level.

Weirdly enough this game actually manages to look pretty good and pleasing due to the consistency in the "old-windowy" artstyle. Audio also fits nicely to emphasize the mood. So, aside the unfair hitboxes it's a quite a good game with interesting visual style.

Thanks for the feedback, I agree about the hitboxes 100%, I think my problem was I had gotten so use to them that it was really easy for me and I was too tired to take that into consideration. I've worked on it a little, I don't want it to be too easy, but at the same time, not too difficult either.