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Thank you very much for your feedback, I'm glad you liked it! Could you elaborate on what you mean by player feedback?

(1 edit) (+1)

I meant feedback loops like enemies flashing/exploding, sound effects, animations, stuff like that. The actual term I meant was "game feel" I guess, or whatever it is Jan Willem Nijman, the creator of Vlambeer, speaks of in this overly often quoted talk.