On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks! I'm still learning how to nail the low poly horror aesthetic and I'm pretty bad at drawing so your assumption that the choices you pointed out were deliberate is flattering but far from the truth :P I also rushed the end and other parts because I was tired and running out of time. Thanks for pointing out the issues! Indeed I still have to work on the player movement. Other than the return to the title screen, what do you think lacked proper fading or lerping?

that's honestly it, all the other effects in the game has these nice ease in easy out or lerps, pretty fantastic job honestly. Oh another thing, I wish you had a cursor in game so I could see where I was pointed at

I see, thanks! My ambition is to make a horror game completely free of ui, so I'm experimenting with different options and your feedback on the missing cursor really helps, it means the outline is not enough.

(1 edit)

I think there may be some visual trickery about this like locking the game to the 1.85 : 1 aspect ratio or something diagetic like a literal arm and hand from the corner of the screen. There may be a GDC talk exactly about how to do "UI-less" games

(+1)

Intersting, I'll look for it! Thanks man!