Incredibly challenging and somewhat frustrating, but those two make for fun games :)
Only a few comments:
- I accidentally got hard-stuck on the very first bomb, because I used it on other turret not blocking the way and did not realize bombs were limited yet. Forced me to reset
- It'd be nice to know where the checkpoints are on the first map, similar to how the checkpoints on the boss battle are marked by red
- If you could do a zoom in feature to where the exit was on the first map (similar to how you showed the objectives on the boss map) or some way to direct the player a bit that may give a better incentive to keep going. I definitely wandered around lost dodging lasers for a while before I figured out where I was supposed to go