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(1 edit) (+1)

Incredibly challenging and somewhat frustrating, but those two make for fun games :)

Only  a few comments:

  •  I accidentally got hard-stuck on the very first bomb, because I used it on other turret not blocking the way and did not realize bombs were limited yet. Forced me to reset
  • It'd be nice to know where the checkpoints are on the first map, similar to    how the checkpoints on the boss battle are marked by red
  • If you could do a zoom in feature to where the exit was on the first map (similar to how you showed the objectives on the boss map) or some way to direct the player a bit    that may give a better incentive to keep going.    I definitely    wandered around lost  dodging lasers   for a while before I figured out where I was supposed to go