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(1 edit)

I am not sure what era or game this is trying to represent, but the Doom- or Quake-like controls work well enough for me. I wasn't able to get very far as even the green room which I take to be the easiest path was a bit tough. The pixelated effect is really cool, but at 2-3 vitality the corridor all blends together. I'd like to see going through all four rooms and upgrading each time to see how it plays out.

Thank you for your feedback!

The green room will become very simple after some leveling up of the hero :)