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Very cool! We're about to release a new API version, so be prepared to release an update :)

I'm curious why the proxy is needed? Is it because luasec is a hassle to ship with Love2D games ?

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I've not tried to bundle luasec with Love2D, so I'm relying on something I know works for now. I've read into it a few times and abandoned the idea each time, although it has been a long time since I looked into it.


Edit: Also, I wonder where is the best place to learn of the new version so I can make sure I keep up? I imagine there'll be a blog post, but I don't always keep up with those.

It looks like https://github.com/LPGhatguy/luajit-request might be an option as well!

Re new API, if you're not into blog posts, this issue is a good one to subscribe to: https://github.com/itchio/go-itchio/issues/2

Thanks, subscribed to that issue, and I'll try my hand at using that library. *crosses fingers*