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Cool platformer! The only real problem is the colliders, a bit funky. Also when I got very small I could phase through walls and then fell through the map. Maybe the problem is with the collider detection being discrete instead of continuous or just a little mistake in the code. Besides that, the obstacles and the little hidden pathways made for fun gameplay!

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Thanks. I was aware of collider issues but didn't realize you could phase through the walls. Do you think you can explain what happened before you phased through the walls

I got very small after hitting an obstacle, 5 times smaller than original and went in a tunnel with stairs going diagonal  and maybe because i was so small i glitched between the tiles, through a wall and then fell through the world. I just restarted after.  Maybe i got hit 5 times in one go and instead of dying i got very small? If you cannot replicate it I dont think its a big deal.

Maybe its because the number was too far below 0 to register for some reason or i forgot to say anything below 0. But thanks or telling me so i can fix this in the future