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A jam submission

BoblesView game page

Submitted by GymnoGreenGames — 9 hours, 33 minutes before the deadline

Play game

Bobles's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#553.2223.222
Overall#693.0833.083
Use of the Limitation#753.1113.111
Concept#753.2223.222
Presentation#972.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ross Green, Jessie Green

Software used
Unity, Bosca ceiol(I think this is how you speel it), piskel

Use of the limitation
The bubble shrinks in size when you shoot and when you shoot too much you die.

Cookies eaten
too many to count

How was your experience with Mini Jam?
Awsome cant wait to enter the next jam

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Comments

Amazing


Submitted

Cool, but the collison are pretty buggy

Submitted

A cute little platformer ! Art was cute as hell, I liked the music. Concept is easy enough to understad, some problems with colliders as it was stated before, but I still enjoyed myself !

Developer

Thanks. I'm still trying to figure out colliders so the colliders were a bit janky.

Submitted

Hola, me parece un buen juego, también el concepto, aunque igual trabajar un poco en las coaliciones. Te dejo mi calificación, ojalá puedas calificar mi juego.

https://jhostergame.itch.io/bubble-rescue

Developer(+1)
Gracias por la respuesta. Definitivamente calificaré tu juego. No sé si esto es un buen español ya que usé el traductor de Google y como soy inglés, pero entendí lo que estabas tratando de decir.
Submitted

Cool platformer! The only real problem is the colliders, a bit funky. Also when I got very small I could phase through walls and then fell through the map. Maybe the problem is with the collider detection being discrete instead of continuous or just a little mistake in the code. Besides that, the obstacles and the little hidden pathways made for fun gameplay!

Developer (1 edit)

Thanks. I was aware of collider issues but didn't realize you could phase through the walls. Do you think you can explain what happened before you phased through the walls

Submitted

I got very small after hitting an obstacle, 5 times smaller than original and went in a tunnel with stairs going diagonal  and maybe because i was so small i glitched between the tiles, through a wall and then fell through the world. I just restarted after.  Maybe i got hit 5 times in one go and instead of dying i got very small? If you cannot replicate it I dont think its a big deal.

Developer

Maybe its because the number was too far below 0 to register for some reason or i forgot to say anything below 0. But thanks or telling me so i can fix this in the future

Submitted (1 edit)

Agreed, cute game!

My one feedback: The music was a bit off-putting for me. I personally had to mute it to enjoy the game to the fullest.

Developer

Thanks for the feedback. That was one of my first times making music so i agree it was a bit off.

Submitted

Really cute. Colliders are a little off, but overall pretty good! Love the style!

Developer

Thanks. I need to perfect the movement and colloder

Submitted

Cool game, It controls well but the tile collisions are a little buggy. I like how being a bigger bubble gives you a bigger jump.  

Developer(+1)

It seems i do need to work on colliders a bit more.But thanks for the feedback

Submitted

Liked the concept of growing to reach higher points, and shrinking to explore smaller areas. Though I didn't even realise I could shoot until writing this. The music was nice, as was the art. The level design is pretty engaging as well, though a few checkpoints here and there would've helped with the later levels.

Developer(+1)

Thanks for the feedback.