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(+1)

nice game! definitely see the stardew valley inspiration here. i thought the art and mechanics were very charming and the game is simple enough not to need a tutorial. the mechanics were intuitive to learn and simple to use. the controls were finnicky, and i think separating the dash and pickup buttons would have fixed this issue. the rabbits could have been interesting but could easily be avoided by keeping it on the top. it also felt quite punishing to lose a turnip just because i couldn't pick it up. i will definitely not be forgetting the dancing turnips anytime soon though haha

(+1)

Thank you so much for checking out my game, yeah the #1 feedback i have recieved it the difficulty of picking items up, I thought it would be a funny game mechanic to have the player dashing around and into items, but it seems like it may have been a bad design decision that I did not forsee, in a V2 of the game I will probably change it to be easier to pick up things one way or another, we also went back and forth on whether or not you could pick up the rabbits, but we found that some players struggled to finish the game with that limitation.  My personal goal was to have as many people finish the game as possible, and I was pleasantly surprised to see most people play the game through to the end (even though it may be a bit too easy)... thank you again for your feedback!