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Not too much of a game here yet, but it definitely looks like art. It's very soothing and has a really chilled vibe. I played it in ultrawide and it's just nice to explore. The jump is a little stuck sometimes though. But overall it's a nice concept!

You got me -- it's true there isn't much of a game here yet. Harlock and I spent our time on the dynamic Depth of Field controller, and the environment's visuals. I've added your note about jumping to the backlog, I think it's something we can improve upon. Thanks for playing!