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Okay, that was extremely cool. The art was incredibly cute, and while it took me a minute to realise what was going on, the abilities were amazing and creative, and combining them all to create a puzzle game was such a great idea. I'm pretty sad that there was only two puzzles to solve, I would really really love this idea to be expanded upon and to have to mix up the abilities to solve different puzzles along the way. I managed to skip a step on the second level by rapidly changing through the skills mid-jump, which was awesome and felt so fun to game the little systems you had put in place to gain an advantage.

Only thing that annoyed me was every time I switched "cartridges" the popup paused the movement and slowed down the flow of the game a bit. But other than that I loved it! Great job!

Hello! Thank you so much for playing my game! I'm really glad you enjoyed it! Based off of the feedback I've been getting here, I'm heavily considering continuing development on this outside of the jam luckily my level building system is pretty modular so it's easy for me to design new levels. I've also had some good dialogue about how to switch up the dynamism of the puzzle designs so I'm excited to try some of it out. Haha I'm glad you found one of the little shortcuts, I was thinking of taking that out after I discovered it but thought it was a nice little reward for creative thinking and skill level. That is good to know about switching cartridges I'm definitely going to have to overhaul my input system as it hasn't quite been working as intended. Thank you for all of your feedback!