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(3 edits)

For anyone interested...


This is the process I go through when designing and developing a new mechanic. My thoughts tend to be chaotic but I try to organize them in a way I can understand and also communicate to other people.

In this case, I started visualizing the two core mechanics [Left and Middle Boards] of the game to help me be conscious of all the systems I had to implement. Later [The far right] I began to structure how I wanted my code to work. This is an iterative process since things tend to change as I'm implementing them on Unity, but it gives me a clear path to follow.

Been doing this for a couple of months now and it has really improved my ability to convey my ideas and to be more efficient.