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(+1)

Thank you ^_^ ! Something fast-paced with such small sprites isn't ideal, you're right. It's tricky to move something large made of smaller objects in ZZT, so this was a the best way to make something  action-y and to showcase asie's ZZT engine without too much jank. We will add some refinements to the palette in the updated release to make things more visible at the very least.