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This week I worked on adding terrain effects: When you explore, and you touch a terrain, the effects belonging to that terrain are triggered and specific explorer properties are changed.


Each terrain can have a specific attributes, like "swamp", "rocky", "icy", etc, that determines which properties it affects, but each terrain has its own variation of those effects.

This allows for a lot of variety when you travel to different planets, since you will be able to find the same attributes, but with different effects, and its terrains, with different variations of those effects. The version I uploaded does not work perfectly yet, but it shows the main idea.

Try it here: https://chrisibarra.itch.io/pec