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(+1)

Man. What a great tool. I am making a grid base game and I want to implement this tool to generate maps. The thing is I already know how to work with json but to make it a little easier, would you mind explaining the struct? . I mean what is "rects"  for? And what the variables : x, y, w, h mean exactly in the dungeon. Thank you

These dungeons are made of rectangles and in JSON they are described in rect objects. x and y are the coordinate of the top-left corner of a rectangle, w and h are its width and height.

(+2)

At the end I was playing around with the rpgmap tool from deepnight and  I understood the whole thing. Thank you anyway and so much again. When I finish it I show it to you